Source and CSP are not the same... people didn't say source were going to fail.. only a select few individuals who were wrong and we can see the stats today.
For those who overattribute source to failure of csp you need a reality check.. Source had the backing of Valve. This means not only their production team but their funding and liquidation of the game. Csp is backed by a midget who is 2 inches over 5 feet and talks of the future...
CSP doesn't even have 8 players online and my regards for Garfield are very clear.
You need a public base to back up the game that which you/one creates.
Also Alex Garfield's premise of the game and mission statement could only to lead the debacle of his game.
You can't create a game that doesn't generate growth and interest.... creating a game only for professionals limits its overall demographic... people now realize this.
One more thing, you can't divide a community into 4 different games... spreading yuorselves to thin will only hurt the competition within and without the games that people play.
the question is, when it is done, would you prefer a game that has all the bugs worked out when it is released, or to have to deal with countless updates fixing netcode, hitboxes, and random glitches... just from a purely programming standpoint.. updates are a cheap way out, do it right the first time, and people will love your product more
this might be the only time and it is like poking myself in the eyes with needles...but ...i agree with you tipsy....and i just plus fragged you i think im now paralyzed...
don't be mad that your team won't be able to go 12-0 in promod once it actually comes out... but hey, you might even stay at .500 in a game that requires more skill
source and csp
For those who overattribute source to failure of csp you need a reality check.. Source had the backing of Valve. This means not only their production team but their funding and liquidation of the game. Csp is backed by a midget who is 2 inches over 5 feet and talks of the future...
CSP doesn't even have 8 players online and my regards for Garfield are very clear.
You need a public base to back up the game that which you/one creates.
You can't create a game that doesn't generate growth and interest.... creating a game only for professionals limits its overall demographic... people now realize this.
One more thing, you can't divide a community into 4 different games... spreading yuorselves to thin will only hurt the competition within and without the games that people play.
Garfield needs to take some businaz classes
Maybe your dad can give him business lessons.
Although I have to admit that his grammar has always raged me...
Raged.
I really hope this is some adopted forum persona for trolling. That would make me feel alot better about the state of America.
But I'm pretty sure people like Tipsy will decide who the most powerful man in the world will be in a couple of months.
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